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You Can Probably Stand To Charge More

By Patrick McKenzie

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Total length: 5:18
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In one sentence

Price a software product according to the value it delivers in the real market, not according to how quickly, cheaply, imperfectly, or painfully it was built.

Overview

McKenzie responds to the fear that customers will reject software because it was built quickly or because they could theoretically reproduce it. His central point is that customers buy outcomes and convenience, not an accounting of the creator’s labor. A product’s demand depends on what customers need and what alternatives actually exist—not on the developer’s sunk costs or internal comparison with an idealized version of the product.

Core ideas

Do not volunteer irrelevant production details

If a product was built in a week, that fact usually matters only if the customer knows it and interprets it negatively. Transparency does not require advertising information that has no bearing on whether the product works or creates value.

Customers buy solutions, not implementation effort

The relevant question is not “How long did this take to build?” but “What is this worth to the customer?” A fast implementation can still solve an expensive or urgent problem.

Separate product pricing from hourly billing

Consulting ties revenue to hours worked. A repeatable software product can be sold many times at almost no additional production cost, so its price need not track the creator’s labor per sale.

Price against real alternatives

Customers compare the product with what they can actually do: continue suffering the problem, use an existing competitor, hire someone, or build a replacement. They do not compare it with the developer’s imagined perfect product.

Reimplementation cost can justify a substantial price

Even if a customer could theoretically recreate the software, doing so consumes time, attention, and opportunity. The customer may rationally pay far more than the software’s marginal cost to avoid that work and obtain the result now.

Beware coder’s remorse

Developers see bugs, compromises, unfinished ideas, and implementation shortcuts every day. This familiarity causes them to judge the product against its original vision rather than against competing products that customers can actually buy.

Practical takeaways

Caveats and counterpoints

Questions worth revisiting

Return to this when…

Return to this when setting or revising a price, especially if you feel compelled to charge based on hours worked or because the product seems too simple, quick, or imperfect to command a meaningful price.

References

  1. Original You Can Probably Stand To Charge More